Pad: Fix connection of macOS GameController framework controllers.GS/TextureReplacements: Disable generated mipmaps on compressed textures They should be provided in the file.There's plenty of other massive VRAM sinks in PCSX2 that we need to consider before we can say we're managing VRAM well anyway. GS/TextureCache: Don't count replacements in hash cache budget Large replacement textures were causing the hash cache to disable itself.microVU: Move VU0 micro flag instance setup to program start They're only used in micro mode, so no point updating them in a cop2 chain.PAD: Update to latest controller database.VU: Rework VUKickstart in to VUSync, swap behaviour.GUI/Qt: Update VU Sync option in Qt interface.Disable warnings on several third party libraries.GS/TextureCache: Don't let hash cache memusage go negative.GameDB: add 'VUSyncHack' to 'Tiger Woods PGA Tour 2002' and update documentation.WX: Make texture dump location configurable. ![]() PCSX2 Developer version SVNv-1-gd9e2bcef6 05:03:33 ![]() GS:Mac: Properly init vulkan on main thread.
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